This month has flown by, in part due to a well needed holiday. Now that I’m back, I’ve been continuing work on the Level Editor towards allowing you to create your own missions with a greater range of variety.
Before you play I highly recommend you view the readme.txt within the download archive. The game can be played with keyboard & mouse/joystick/HOTAS/gamepad. You should review the keybindings within the Controls menu and adjust to your liking. You may need to define your own control bindings depending on the controller you will be using.
In this demo you can play through the first mission of the waves game mode, with a highscore table. You can also challenge yourself by creating your own custom missions, with a limited selection of opponents and features that will be available within the final game.
I am happy to announce that Absolute Territory now has presence on Steam. The page is live and ready for eager pilots to register their interest by wishlisting. Wishlist away!
This is also the first time I’ve been able to lock down and commit to Absolute Territory features. These are the minimum expected features to appear in the game. I am not to keen to talk about what I’d like to see added at this time, I’d rather state what is there or what will be there in upcoming updates to Absolute Territory.
Challenge your piloting skills by creating your own missions. Develop unique scenarios envisioned from your imagination. You decide the difficulty by adjusting the environment and opponents. Fight with the most devastating weapons against lighter opponents or truly test your skills against-all-odds. 1st and 3rd person space combat action.
Create your own missions with an easy to use and robust mission editor.
Fly multiple ships and configure their loadouts for optimum effect.
Improve your combat skills against waves of increasingly difficult opponents.
Or take up the ultimate challenge of flying the gauntlet against increasingly difficult opponents.