Greetings pilots!
In this month’s dev diary I cover all things juicy which help improve the aesthetics and feelings of the game, along with some not so secret details about the closed beta.
Watch the video to find out more:

In this August 2019 developer diary for Absolute Territory:
I demonstrate the new Navpont System for the Mission Editor. Navpoints break up the Mission into multiple zones for the player to complete a set of objectives as laid out by the designer (you!). If you have ever played the Wing Commander video game series you’ll be familiar with this format.
Based on feedback from the playable Alpha demo it seems players are not making themselves familiar with the abilities of their chosen space superiority fighter. To inform, I go into detail covering the basics and more advanced features that will help players increase their odds of surviving against multiple hostile opponents.
Watch the video to find out more…
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Welcome along to the Absolute Territory Alpha 4 Demo. This game is in active development and not representative of the final product.
Before you play I highly recommend you view the readme.txt within the download archive. The game can be played with keyboard & mouse/joystick/HOTAS/gamepad. You should review the keybindings within the Controls menu and adjust to your liking. You may need to define your own control bindings depending on the controller you will be using.
In this demo you can play through the first mission of the waves game mode, with a highscore table. You can also challenge yourself by creating your own custom missions, with a limited selection of opponents and features that will be available within the final game.
If you enjoyed the game, head on over to the Absolute Territory Steam page and wishlist.
DOWNLOAD ABSOLUTE TERRITORY ALPHA HERE
Have fun!
Patch Notes
4.2 (20190828)
4.1 (20190828)
4.0 (20190822)